AUGMENTED REALITY WISATA MONUMEN BERSEJARAH LAMPUNG BERBASIS MOBILE

Triowali Rosandy, Hermanto -, TM Zaini

Abstract


Development of 'Virtual' Tourism This historical monument of Lampung-based Mobile is projected as an innovation of socialization and exploration of historical monuments using attractive, informative and interactive computer graphics technology, because it can bring imitation of objects that are socialized so that tourists or visitors can interact and see the beauty directly historical monument objects which are products of national culture.

In contrast to conventional promotions, the technology that will be applied is interactive and more interesting because the information that can be displayed is not only in the form of text and images that are usually found on a website, but also can display 3D objects, as well as animation in real time, so that tourists by using this mobile-based technology as if it can be directly and react with the historical monument of Lampung that is accessed. It is hoped that the application of computer graphics technology to tourism objects can support the dissemination of Indonesian cultural products to the international realm, which is one of the information technologies that is expected to be able to contribute positively to the preservation of Indonesian cultural products. This computer application development was developed using one of the software development methods, namely 'waterfall'. In this study, a series of activities will be carried out such as surveys, observations in order to obtain information on system requirements, design and proceed with the implementation stage by modeling 3D objects of the historical Lampung monument. Furthermore, integration is carried out on the unity application. At the next stage mobile testing is carried out.

 

Keywords - Tourism, virtual object, mobile, monument building


Keywords


wisata; virtual object; mobile; monument building

Full Text:

PDF

References


Azuma, R. T. (1997), A Survey of Augmented Reality, Presence, 6(4), hal 355-385

Azuma, R. T. et. al. (2001), Recent Advances in Augmented Reality, IEEE Wagner, D.; Schmalstieg, D. Making Augmented Reality Practical on Mobile Phones, Part 1. IEEE Computer Graphics and Applications, 21(6), hal 34-47

Billinghurst, M., Kim, G. (2007), Interaction Design for Tangible Augmented Reality Applications, Emerging Technologies of Augmented Reality: Interfaces and Design, Idea Group Inc, hal 261- 279.

Billinghurst, M., Kato, H., dan Poupyrev, I. (2001), The MagicBook: Moving. Seamlessly between Reality and Virtuality. IEEE Computer Graphics and Applications, 21(3), hal 6-8.

Billinghurst, M., et al (2000), Virtual Object Manipulation on a Table-top AR Mobile Beacon-Assisted Localization in Wireless Sensor Networks. Sensors 2009, 9, 2760–2779. Environment, Proceedings of the IEEE and ACM International Symposium on Augmented Reality (ISAR) hal 111–118.

Pressman, R.S, 2001, ”Software Engineering, A Practitioner’s Approach”, Fifth Edition, McGraw-Hill Companies, Inc.

June Safaat, Nazruddin. (2012). Android Pemrograman Aplikasi Mobile Smartphone dan Tablet PC Berbasis Android. Bandung: Informatika.

Sari P. Z., Nugroho, H., Jatmiko, A., Agung, A.2013. Aplikasi Game Action RPG „RUGEN THE WIGOON MASTERPIECE’ Pada Platform Android Dengan Menggunakan Unity. Skripsi Program S1 Teknik Informatika Universitas Bina Nusantara. Jakarta Barat.

Zaini,TM. (2012), Pemanfaatan Teknologi Augmented Reality Untuk Mengekpos Objek Bersejarah Pada Museum Lampung, jurnal Informatika.

Ossy, Zaini,TM, Frizka.(2013), Penerapan Optical Character Recognation Pada Penterjemah Inggris <-- > Indonesia Mobile Berbasis Augmented Reality, Jurnal Informatika


Comments on this article

View all comments
 |  Add comment

 

 

 

LP4M IBI DARMAJAYA

Jl. Zainal Abidin Pagar Alam No. 93 Labuhan Ratu, Bandar Lampung.Kampus IBI Darmajaya,  Gedung A Lantai 2.Telp. 0721-787214, 781310 Fax. 0721-700261 ext.126

Index by:
        

 

Flag Counter


Creative Commons License

Jurnal Informatika is licensed under a Creative Commons Attribution 4.0 International LicenseMy Stats jurnal

www.reliablecounter.com